首页    期刊浏览 2024年11月08日 星期五
登录注册

文章基本信息

  • 标题:Jogos e práticas lúdicas como estratégias educacionais nas Humanidades Digitais | Games and ludic practices as educational strategies in the digital humanities
  • 其他标题:Games and ludic practices as educational strategies in the digital humanities
  • 本地全文:下载
  • 作者:Alexandre Farbiarz ; Jackeline Lima Farbiarz ; Cynthia Macedo Dias
  • 期刊名称:Liinc em Revista
  • 电子版ISSN:1808-3536
  • 出版年度:2019
  • 卷号:15
  • 期号:1
  • 页码:177-191
  • DOI:10.18617/liinc.v15i1.4609
  • 出版社:Laboratório Interdisciplinar em Inofrmação e Conhecimento (LIINC)
  • 其他摘要:Incorporating Digital Technologies of Information and Communication (TDICs) in education is a constant demand, and the Digital Humanities, from a South perspective, become a useful lens, by opening space for the human, in its complexity. This article discusses three experiences of application and creation of games and ludic practices in educational environments and how these can mobilize knowledge, affections, meetings and exchanges and promote practices consistent with the contexts and potentialities of educators and learners, favoring competences allied to the Digital Humanities in the critical formation of the contemporary subject.
  • 其他关键词:Games; Ludic Practices; Gamification; Education; Digital Humanities.
国家哲学社会科学文献中心版权所有