摘要:The aim of the conversation is to reflect on the game; considering its values; if adapted to educational and dissemination frameworks; practiced and experienced in learning environments. While examining and considering specific models or practices and techniques in which "game" is implicated; the aim of this conversation is to articulate relationships between "game" and constraint-liberty; among "game" and abstraction-concreteness. The result is a reasonable definition of the game's role as a possible modality of experience and model of action.
关键词:gamification; pratiche; divulgazione; regola; ruolo; practices; dissemination; rule; role