摘要:We present a framework for symbolically executing and model checking higher-order programs with external (open) methods. We focus on the client-library paradigm and in particular we aim to check libraries with respect to any definable client. We combine traditional symbolic execution techniques with operational game semantics to build a symbolic execution semantics that captures arbitrary external behaviour. We prove the symbolic semantics to be sound and complete. This yields a bounded technique by imposing bounds on the depth of recursion and callbacks. We provide an implementation of our technique in the ð., framework and showcase its performance on a custom benchmark based on higher-order coding errors such as reentrancy bugs.
关键词:game semantics; symbolic execution; higher-order open programs