摘要:This document provides a short overview of our treedepth solver PID^{â<} in the version that we submitted to the exact track of the PACE challenge 2020. The solver relies on the positive-instance driven dynamic programming (PID) paradigm that was discovered in the light of earlier iterations of the PACE in the context of treewidth. It was recently shown that PID can be used to solve a general class of vertex pursuit-evasion games - which include the game theoretic characterization of treedepth. Our solver PID^{â<} is build on top of this characterization.