摘要:Purpose: to perform an integrative literature review regarding the Speech-LanguageHearing intervention in vestibular rehabilitation with the use of technologies, presenting
the most applied ones, as well as their effectiveness and possible biases.
Methods: a search was performed on the PubMed/MEDLINE, LILACS, Scopus and
SciELO databases, using as search strategy, the keywords: dizziness OR postural
balance AND vestibular rehabilitation. Studies carried out by at least one audiologists
and which addressed vestibular rehabilitation with the use of technologies as the study
object, were included. The publication period set was from 2008 to 2018. During the
evaluation of these articles, a quantitative analysis, a characterization of the included
studies and an evaluation of their level of evidence and results were performed.
Results: six articles, published between 2013 and 2018, were chosen. Most studies
(n=4) applied Nintendo WiiTM versions during interventions. Among the authors, nine
were audiologists. Three studies were clinical trials, two were observational studies
without a control group and one was a case study.
Conclusion: it was verified that the Speech-Language-Hearing Therapy has been
applying technologies in vestibular rehabilitation interventions. However, publications
regarding this modality of therapy are scarce in the literature and still lack robust scientific evidence.
关键词:Dizziness; Rehabilitation; Virtual Reality; Video Games