期刊名称:International Journal of Advanced Computer Science and Applications(IJACSA)
印刷版ISSN:2158-107X
电子版ISSN:2156-5570
出版年度:2021
卷号:12
期号:2
页码:59-71
DOI:10.14569/IJACSA.2021.0120208
出版社:Science and Information Society (SAI)
摘要:Digital technologies have influenced how teachers conduct the daily practice, and students learn in classrooms. In addition, technology is increasingly being deployed in the classroom environment via a combination of kinesthetics’, visual’s and auditory approaches. This paper aims to investigate teachers’ and students’ attitude towards using technology in nutritional education. Then, it discusses the impact of online games to enhance nutritional education of students. After that it will discuss the implication and findings of applying learning games to the curriculum from both teachers and students perspectives.