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  • 标题:体育授業でのアダプテーション・ゲームにおける学び: 中学校におけるバスケットボール単元での実践
  • 本地全文:下载
  • 作者:村瀬 浩二 ; 古田 祥子
  • 期刊名称:体育学研究
  • 印刷版ISSN:0484-6710
  • 电子版ISSN:1881-7718
  • 出版年度:2021
  • 卷号:66
  • 页码:391-407
  • DOI:10.5432/jjpehss.20068
  • 出版社:Japan Society of Physical Education, Health and Sport Sciences
  • 摘要:Adaptation games lead to active participation by setting the optimal level of a game for all the players involved. Players can immerse themselves in the game by optimizing the difficulty of the game. By practicing this concept in sports, especially ball games, a scenario can be created where individuals differing in physical fitness can compete in the same way. With the introduction of adaptation games in physical education, the goal is not to win or lose, or to improve skills, but for all participants to enjoy the game. This reflects a symbiotic viewpoint described in the course of study (MEXT, 2017), and it can be said that adaptation games may include “differences” such as those in physical strength differences, gender, and the presence or absence of disabilities. The purpose of this study was to accumulate practical knowledge and to examine potential teaching methods for adaptation games by examining the type of learning perceived by students in physical education adaptation games at junior high school. This study practiced adaptation games in the second-year junior high school basketball unit, and analyzed the sentences on learning cards written by the students after classes and an interview with the teacher after the unit. The study involved quantitative analysis using KH Coder3 software. Co-occurrence network analysis confirmed 8 clusters before introduction of the adaptation (from the 2nd to 3rd lessons), 7 clusters at the time of introduction (4th lesson) and 6 clusters after introduction of the adaptation (from the 5th to 9th lessons). Prior to the introduction of adaptation, clusters often used words related to points of attention on shooting and other skills, such as “points,” “success,” and “course”. In the cluster after the introduction of adaptation, words such as “many”, “aggressive”, and “pass” were found. These are words related to increasing one’s shooting opportunities, changing opportunities for participation, and the like. The introduction of adaptation changed the opportunity to shoot, and to participate. In addition, individuals learned to enjoy the sensation of victory or defeat as a result of the adaptation. It can be said that the introduction of adaptation embraced “differences” and provided an opportunity to learn “coexistence”.
  • 关键词:perspective of symbiosis;共生の視点;learning cards;学習カード;qualitative analysis;質的分析
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