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  • 标题:An investigation of the digital game addiction between high school students
  • 本地全文:下载
  • 作者:Nurullah Emir Ekinci ; İlimdar Yalçın ; Ömer Özer
  • 期刊名称:International Journal of Human Sciences
  • 印刷版ISSN:1303-5134
  • 出版年度:2017
  • 卷号:14
  • 期号:4
  • 页码:4989
  • DOI:10.14687/jhs.v14i4.4936
  • 出版社:International Journal of Human Sciences
  • 摘要:The aim of this study was to investigate the digital game addiction levels of the high school students, according to some variables such as sports participation, gender, place of accommodation and level of income.The sample group comprises 931 high school students (508, T,6 female and 423, E,4 male) from several villages, districts and Kutahya city center (a town in the west part of Turkey with the population of 325.000). They participated to the study voluntarily. In addition to personal information from prepared by the researcher, the game addiction scale developed by Lemmens et al. (2009) and adapted to Turkish by Irmak and Erdogan (2015) was used as a data gathering tool. It is a five point Likert type scale and has one factor and seven items. In order to evaluate the results the descriptive statistical methods (percentage (%), frequency (f) and t-test, one-way ANOVA) were used.As a result, the significant difference was determined regarding digital game addiction [t (931)=-3,76; p=0,00]  between the students who participate to the sports activities and who do not. So, the non-participant students found more game addicted. According to the gender, male students were determined more addicted than females [t (931)=9,45; p=0,00]. No significant difference was determined in terms of the place where the students lived (p=0,56, p>0,05). Finally, the significant difference was determined in terms of the income levels, [f (931)=3,07; p=0,01] on behalf of  the students who had good income level. They found more addicted.
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