期刊名称:International Journal of Distributed Sensor Networks
印刷版ISSN:1550-1329
电子版ISSN:1550-1477
出版年度:2019
卷号:15
期号:12
页码:1
DOI:10.1177/1550147719894533
出版社:Hindawi Publishing Corporation
摘要:To support 360 virtual reality video streaming services, high resolutions of over 8K and network streaming technology that guarantees consistent quality of service are required. To this end, we propose 360 virtual reality video player technology and a streaming protocol based on MPEG Dynamic Adaptive Streaming over HTTP Spatial Representation Description to support the player. The player renders the downsized video as the base layer, which has a quarter of the resolution of the original video, and high-quality video tiles consisting of tiles obtained from the tiled-encoded high-quality video (over 16K resolution) as the enhanced layer. Furthermore, we implemented the system and conducted experiments to measure the network bandwidth for 16K video streaming and switching latency arising from changes in the viewport. From the results, we confirmed that the player has a switching latency of less than 1000 ms and a maximum network download bandwidth requirement of 100 Mbps.
关键词:Head-mounted display; tracking sensor; adaptive streaming; virtual reality; region of interest rendering