期刊名称:International Journal of Computer Games Technology
印刷版ISSN:1687-7047
电子版ISSN:1687-7055
出版年度:2009
卷号:2009
DOI:10.1155/2009/627109
出版社:Hindawi Publishing Corporation
摘要:Distant E-learning is a main issue nowadays, and it is strongly motivated by social and
economical considerations. The increased people mobility and the reduction of educational
costs push to develop ad hoc solutions enabling to access to knowledge regardless to
geographical situation and economical capabilities. These parameters should not be limits
for good training: learning material's pertinence and efficiency have to remain the core of
educational activities. In this paper we address the problem through SyTroN: a tele-learning
system. This system combines virtual reality and teleoperation techniques to offer an open
platform with two main objectives. The first one is to propose intuitive virtual
classrooms/desks, including a real teacher supervision and supporting collaborative and
individual distant learning. The second goal is to place learners in real conditions with
remote connections to real devices allowing distant experimentations. Both goals participate
to increase learning impacts and to reduce costs, that is, sharing costly real devices from
anywhere at any time. After 5 years of development, our work has been validated by an
extensive use at a high engineering school. In situ tests and learning impact studies have
been done. They show some advantages and some drawbacks of our global solution.