首页    期刊浏览 2024年07月25日 星期四
登录注册

文章基本信息

  • 标题:Fast and Reliable Mouse Picking Using Graphics Hardware
  • 本地全文:下载
  • 作者:Hanli Zhao ; Xiaogang Jin ; Jianbing Shen
  • 期刊名称:International Journal of Computer Games Technology
  • 印刷版ISSN:1687-7047
  • 电子版ISSN:1687-7055
  • 出版年度:2009
  • 卷号:2009
  • DOI:10.1155/2009/730894
  • 出版社:Hindawi Publishing Corporation
  • 摘要:Mouse picking is the most commonly used intuitive operation to interact with 3D scenes in a variety of 3D graphics applications. High performance for such operation is necessary in order to provide users with fast responses. This paper proposes a fast and reliable mouse picking algorithm using graphics hardware for 3D triangular scenes. Our approach uses a multi-layer rendering algorithm to perform the picking operation in linear time complexity. The objectspace based ray-triangle intersection test is implemented in a highly parallelized geometry shader. After applying the hardware-supported occlusion queries, only a small number of objects (or sub-objects) are rendered in subsequent layers, which accelerates the picking efficiency. Experimental results demonstrate the high performance of our novel approach. Due to its simplicity, our algorithm can be easily integrated into existing real-time rendering systems.
国家哲学社会科学文献中心版权所有