首页    期刊浏览 2025年02月20日 星期四
登录注册

文章基本信息

  • 标题:A Gameplay Definition through Videogame Classification
  • 本地全文:下载
  • 作者:Damien Djaouti ; Julian Alvarez ; Jean-Pierre Jessel
  • 期刊名称:International Journal of Computer Games Technology
  • 印刷版ISSN:1687-7047
  • 电子版ISSN:1687-7055
  • 出版年度:2008
  • 卷号:2008
  • DOI:10.1155/2008/470350
  • 出版社:Hindawi Publishing Corporation
  • 摘要:This paper is part of an experimental approach aimed to raise a videogames classification. Being inspired by the methodology that Propp used for the classification of Russian fairy tales, we have identified recurrent diagrams within rules of videogames, that we called “Gameplay Bricks”. The combinations of these different bricks should allow us to represent a classification of all videogames in accordance with their rules. In this article, we will study the nature of these bricks, especially the link they seem to have with two types of game rules: the rules that allow the player to “manipulate” the elements of the game, and the rules defining the “goal” of the game. This study will lead to an hypothesis about the nature of gameplay.
国家哲学社会科学文献中心版权所有