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  • 标题:Strategic Team AI Path Plans: Probabilistic Pathfinding
  • 本地全文:下载
  • 作者:Tng C. H. John ; Edmond C. Prakash ; Narendra S. Chaudhari
  • 期刊名称:International Journal of Computer Games Technology
  • 印刷版ISSN:1687-7047
  • 电子版ISSN:1687-7055
  • 出版年度:2008
  • 卷号:2008
  • DOI:10.1155/2008/834616
  • 出版社:Hindawi Publishing Corporation
  • 摘要:This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality of the path plans. The method generates high-quality path plans by eliminating the low-quality ones. The path plans are generated by probabilistic pathfinding, and the elimination is done by a fitness test of the path plans. This path plan generation method has the ability to generate variation or different high-quality paths, which is desired for games to increase replay values. This work is an extension of our earlier work on team AI: probabilistic pathfinding (John et al., 2006). We explore ways to combine probabilistic pathfinding and genetic algorithm to create a new method to generate strategic team AI pathfinding plans.
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