期刊名称:International Journal of Computer Games Technology
印刷版ISSN:1687-7047
电子版ISSN:1687-7055
出版年度:2008
卷号:2008
DOI:10.1155/2008/539078
出版社:Hindawi Publishing Corporation
摘要:Undoubtedly the biggest success amongst the recent games
console releases has been the launch of the Nintendo Wii.
This is arguably due to its most innovative attribute—the
wireless controller or “Wiimote.” The Wiimote can be used
as a versatile game controller, able to detect motion and
rotation in three dimensions which allows for very
innovative game play. Prior to the Wii, and with much less
furor, Nokia launched its 5500 model phone which contains
3D motion sensors. Using the Sensor API library available
for the Symbian OS, this sensor data can be used by
developers to create interesting new control schemes for
mobile games. Whilst 3D motion can be utilized for ondevice
games, in this paper we present a novel system that
connects these phones to large public game screens via
Bluetooth where it becomes a game controller for a
multiplayer game. We illustrate the potential of this system
through a multiplayer driving game using the Microsoft
XNA framework and present preliminary feedback on the
user experience from a public trial which highlights that
these controls can be both intuitive and fun.