期刊名称:International Journal of Computer Games Technology
印刷版ISSN:1687-7047
电子版ISSN:1687-7055
出版年度:2010
卷号:2010
DOI:10.1155/2010/979235
出版社:Hindawi Publishing Corporation
摘要:The next generation of Augmented Reality (AR) games will require real and
virtual objects to coexist in motion in immersive game environments. This will require
the illusion that real and virtual objects interact physically together in a plausible
way. The Motion in Augmented Reality Games (MARG) engine described
in this paper has been developed to allow these kinds of game environments. The
paper describes the design and implementation of the MARG engine and presents
two proof-of-concept AR games that have been developed using it. Evaluations
of these games have been performed and are presented to show that the MARG
engine takes an important step in developing the next generation of motion-rich
AR games.