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文章基本信息

  • 标题:Videogames, Learning, and the Social Context: Approaches to an Ethnographic Case Study
  • 本地全文:下载
  • 作者:Nicole Podleschny
  • 期刊名称:Ejournalist
  • 印刷版ISSN:1444-741X
  • 电子版ISSN:1444-741X
  • 出版年度:2009
  • 卷号:9
  • 期号:01
  • 出版社:Central Queensland University
  • 摘要:

    Focussing on the role-playing simulation game SCAPE (Sustainability, Community and Planning Education), this paper proposes that potential disparities between game design practice and the meaning-making process of the players need to be addressed in a wider ecology of learning. The cultural setting of the gameplay experience, and also the different levels of engagement of the players, can be seen to pose vital questions, which are in and of themselves objects of inquiry. This paper argues that ethnographic participant-observation, which is a recognized approach in game studies, allows taking the wider ecology of learning into account to explore the various relations that shape the gameplay.


  • 关键词:Learning;Social Contexts;Case Study;Videogames;Simulation Games;Design Practices
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