The concept of gameplay is one of the most important aspects to consider when analyzing video game usability. This paper presents a study elaborated with the intent of understanding video game usage as well as gameplay through the use of the “Call of Duty 4: Modern Warfare” video game. 41 participants of three distinct gaming experiences played the video game and were questioned on various elements of their experience. Answers related to the importance of different game scenario elements, the efficiency of the interface and feedback were obtained. The acquired results also opened the possibility of exploring other components of gameplay as well as the use of new technologies and methods to analyze these elements, namely visual attention.