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  • 标题:Citizen Zelda: um modelo de referência
  • 作者:Aníbal Gonçalves ; Nelson Zagalo
  • 期刊名称:Prisma.com
  • 印刷版ISSN:1646-3153
  • 出版年度:2010
  • 卷号:2010
  • 期号:10
  • 出版社:Centro de Estudos em Tecnologias, Artes e Ciências da Comunicação - Universidade do Porto
  • 摘要:

    “ If you had at your disposal all the videogames ever created, which would choose to play right now? ”. This question was made to the users of the English videogames culture magazine, EDGE, and the winner was a video game of 1998, the legend of Zelda: Ocarina of time. This article examines the main aspects of the gameplay of the game, while trying to understand what makes a videogame with eleven years to maintain his appeal and to remain alive in the memory of players. The analysis goes from the innovative controller of the Nintendo 64 console, to the use of a double plot narrative, or the intelligent way music acts as an element of the gameplay. Legend of Zelda: Ocarina of Time will be then analized and dissected as the Citizen Kane (1940) of Videogames.

  • 关键词:Videogames, Zelda, Game Design
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