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文章基本信息

  • 标题:The Impact of Game Customization and Control Mechanisms on Recall of Integral and Peripheral Brand Placements in Videogames
  • 作者:Frank E. Dardis ; Mike Schmierbach Pennsylvania State University Anthony M. Limperos University of Kentucky
  • 期刊名称:Journal of Interactive Advertising
  • 印刷版ISSN:1525-2019
  • 电子版ISSN:1525-2019
  • 出版年度:2012
  • 卷号:12
  • 期号:02
  • 出版社:University of Michigan
  • 摘要:As marketers invest more and more money into in-game brand placements, little research has tested the effects of videogame customization and controller type in relation to advertising effects, even though these factors have demonstrated importance in other areas of gaming research. Results from an experiment show that game customization significantly increases recall of an integral brand placement-one that is central to actual game play-but not of peripheral brands, which simply appear within the game. Regardless of brand type, players using a traditional controller exhibit significantly greater recall than those who use a newer, more naturally mapping controller. An interaction effect indicates that the influence of controller type disappears when customization is allowed; this effect is not specific to either type of brand. These results are interpreted through models of processing fluency and the limited capacity model of motivated mediated message processing. The article concludes with marketing implications regarding technological videogame advances.
  • 关键词:brand placement, videogames, in-game advertising, recall, customization
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