摘要:A pioneer research work was carried out by investigators engaged in surveying and mapping for describing ancient Chinese timber buildings by 3D frame graphs with a computer. Users can know the structural layers and the assembly process of these buildings if the frame graphs are processed further with a computer model. This can be implemented by computer simulation technique. This technique display the raw data on the screen of a computer and interactively manage them by combining technologies from computer graphics and image processing, multi-media technology, artificial intelligence, highly parallel real-time computation technique and human behavior science. This paper presents the implementing procedure of lignification simulation for large-sized wooden buildings as well as 3D dynamic assembly of these buildings under the 3DS MAX environment. The results from computer simulation are also shown in the paper.