摘要:A new technique to simulate nonsmooth motions occurring in vibro-impacting continuous systems is proposed. Sticking motions that are encountered during vibro-impact simulation are imposed exactly using a Lagrange multiplier, which represents the normal reaction force between the continuous system and the obstacle. The expression for the Lagrange multiplier is developed in closed form. The developed theory is demonstrated by numerically simulating the forced response of a pinned-pinned beam impacting a point-like rigid obstacle.