期刊名称:Journal of Computing and Information Technology
印刷版ISSN:1330-1136
电子版ISSN:1846-3908
出版年度:2001
卷号:9
期号:3
页码:227-232
出版社:SRCE - Sveučilišni računski centar
摘要:An algorithm for quasi-regular hexagon tessellation of uniformly distributed points is presented. At first, the needed definitions and notations are introduced. Then, the algorithm for the tessellation, based on “laying-down the sticks” analogy, is given. At the end, the estimation of the algorithm time complexity is done.