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  • 标题:Evaluation of the Potential of Gaze Input for Game Interaction
  • 本地全文:下载
  • 作者:Javier San Agustin ; Julio C. Mateo ; John Paulin Hansen
  • 期刊名称:PsychNology Journal
  • 电子版ISSN:1720-7525
  • 出版年度:2009
  • 卷号:7
  • 期号:2
  • 页码:213-236
  • 出版社:PsychNology Journal
  • 摘要:To evaluate the potential of gaze input for game interaction, we used two tasks commonly found in video game control, target acquisition and target tracking, in a set of two experiments. In the first experiment, we compared the target acquisition and target tracking performance of two eye trackers with four other input devices. Gaze input had a similar performance to the mouse for big targets, and better performance than a joystick, a device often used in gaming. In the second experiment, we compared target acquisition performance using either gaze or mouse for pointing, and either a mouse button or an EMG switch for clicking. The hands-free gaze-EMG input combination was faster than the mouse while maintaining a similar error rate. Our results suggest that there is a potential for gaze input in game interaction, given a sufficiently accurate and responsive eye tracker and a well-designed interface
  • 关键词:Gaze input; video games; electromyography; pointing devices; performance ;evaluation; Fitts’ Law; human-computer interaction.
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