期刊名称:Electronic Proceedings in Theoretical Computer Science
电子版ISSN:2075-2180
出版年度:2013
卷号:112
页码:43-51
DOI:10.4204/EPTCS.112.9
出版社:Open Publishing Association
摘要:In this paper we investigate lossy channel games under incomplete information, where two players operate on a finite set of unbounded FIFO channels and one player, representing a system component under consideration operates under incomplete information, while the other player, representing the component's environment is allowed to lose messages from the channels. We argue that these games are a suitable model for synthesis of communication protocols where processes communicate over unreliable channels. We show that in the case of finite message alphabets, games with safety and reachability winning conditions are decidable and finite-state observation-based strategies for the component can be effectively computed. Undecidability for (weak) parity objectives follows from the undecidability of (weak) parity perfect information games where only one player can lose messages.