摘要:This paper surveys the existing slicing techniques for object-oriented programs. Many commercial object- oriented programs are concurrent in nature. Concurrency is typically implemented in the form of multi- threading or message passing using sockets or both. We therefore review the available techniques in slicing of concurrent object-oriented programs. Another trend that is clearly visible in object-oriented program- ming is client-server programming in a distributed environment. We briefly review the existing techniques for slicing of distributed object-oriented programs Povzetek: Opisana je tehnika analize objektnih programov.