摘要:Basic educational principles and detailed curriculum of creativity education that the author introduced in the Depart-ment of Mechanical and Aerospace Engineering of Tokyo Institute of Technology are discussed. The basic educational principle is to give students as much hands-on experience as possible, and challenge them with assignments to design original mechanical systems. The curriculum includes the following: a course focused on the hands-on exercise of tak-ing many types of machines apart, a course for groups of students to design and manufacture a ‘street performer robot’ consisting of mechanical and electrical components using computer control, and a course to design and draft original machines that satisfy pre-assigned objectives.