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  • 标题:Exploring Leadership Profiles from Collaborative Computer Gaming
  • 本地全文:下载
  • 作者:Anna Siewiorek ; Erno Lehtinen
  • 期刊名称:International Journal of Leadership Studies
  • 电子版ISSN:1554-3145
  • 出版年度:2011
  • 卷号:6
  • 期号:3
  • 出版社:Regent University
  • 摘要:The purpose of this study is to examine if leadership styles can emerge in teams playing a strategic game in a computer gaming environment. The research questions are:1) What leadership styles would emerge (if any) during the gaming session, and 2) What leadership styles (if any) could be exercised through playing the strategic computer game. In order to get a better understanding of what leadership styles would emerge during the gaming session, researchers observed students' interactions while they played a strategic computer game. The goal of this observation was to determine how many students (if any) would assume leadership roles. In the study, a group of Stanford University graduate students participated in the gaming session. The participants' task was to manage an estate company in small teams. There were three teams with three members on each team; teams competed against each other. Students developed goals, discussed problems, and tracked progress in order to win the game. Results showed that various leadership styles emerged during the gaming session. The leadership styles that emerged are described in the paper. In conclusion, the gaming environment served as a tool to exercise shared leadership.
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