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  • 标题:Model and implementation of body movement recognition using Support Vector Machines and Finite State Machines with Cartesian coordinates input for gesture-based interaction
  • 本地全文:下载
  • 作者:R. W. de Bettio ; A. H. C. Silva ; T. Heimfarth
  • 期刊名称:Journal of Computer Science and Technology
  • 印刷版ISSN:1666-6046
  • 电子版ISSN:1666-6038
  • 出版年度:2013
  • 卷号:13
  • 期号:2
  • 出版社:Iberoamerican Science & Technology Education Consortium
  • 摘要:The growth in the use of gesture-based interaction in videogames has highlighted the potential for the use of such inter-action method for a wide range of applications. This paperpresents the implementation of an enhanced model for ges-ture recognition as input method for software applications.The model uses Support Vector Machines (SVM) and FiniteState Machines (FSM) and the implementation was basedon a KinectRdevice. The model uses data input based onCartesian coordinates. The use of Cartesian coordinates en-ables more .exibility to generalise the use of the model todifferent applications, when compared to related work en-countered in the literature based on accelerometer devicesfor data input. The results showed that the use of SVM andFSM with Cartesian coordinates as input for gesture-basedinteraction is very promising. The success rate in gesturerecognition was 98%, from a training corpus of 9 sets ob-tained by recording real users' gestures. A proof-of-conceptimplementation of the gesture recognition interaction wasperformed using the application Google EarthR. A prelim-inary acceptance evaluation with users indicated that the in-teraction with the system via the implementation reportedwas satisfactory
  • 关键词:Gesture; SVM; FSM; Kinect; Model
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