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  • 标题:An efficient approach to improve the usability of e-learning resources: the role of heuristic evaluation
  • 本地全文:下载
  • 作者:Mogamat Razeen Davids ; Usuf M. E. Chikte ; Mitchell L. Halperin
  • 期刊名称:Advances in Physiology Education
  • 印刷版ISSN:1043-4046
  • 电子版ISSN:1522-1229
  • 出版年度:2013
  • 卷号:37
  • 期号:3
  • 页码:242-248
  • DOI:10.1152/advan.00043.2013
  • 语种:English
  • 出版社:The American Physiological Society
  • 摘要:

    Optimizing the usability of e-learning materials is necessary to maximize their potential educational impact, but this is often neglected when time and other resources are limited, leading to the release of materials that cannot deliver the desired learning outcomes. As clinician-teachers in a resource-constrained environment, we investigated whether heuristic evaluation of our multimedia e-learning resource by a panel of experts would be an effective and efficient alternative to testing with end users. We engaged six inspectors, whose expertise included usability, e-learning, instructional design, medical informatics, and the content area of nephrology. They applied a set of commonly used heuristics to identify usability problems, assigning severity scores to each problem. The identification of serious problems was compared with problems previously found by user testing. The panel completed their evaluations within 1 wk and identified a total of 22 distinct usability problems, 11 of which were considered serious. The problems violated the heuristics of visibility of system status, user control and freedom, match with the real world, intuitive visual layout, consistency and conformity to standards, aesthetic and minimalist design, error prevention and tolerance, and help and documentation. Compared with user testing, heuristic evaluation found most, but not all, of the serious problems. Combining heuristic evaluation and user testing, with each involving a small number of participants, may be an effective and efficient way of improving the usability of e-learning materials. Heuristic evaluation should ideally be used first to identify the most obvious problems and, once these are fixed, should be followed by testing with typical end users.

  • 关键词:simulation; iterative design; user-centered design; interface design
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