期刊名称:International Journal of Multimedia and Ubiquitous Engineering
印刷版ISSN:1975-0080
出版年度:2014
卷号:9
期号:10
页码:387-398
出版社:SERSC
摘要:This paper elaborates a conceptual framework of emotional design for games and explains how it could assist game designers in designing immersive games. Player-centric approach is identified as the core of the framework which signifies the roles of emotion in the game design process particularly at the pre-production stage. Since emotion and perception are biological process of human beings, players are prone to choose digital games which offer immense pleasure and enjoyment experience. In game playing process, players are mostly dominated by perception which leads their behavior to act. Perception is driven by immediate emotional response at visceral level. This phenomenon emerges from the integration between three domains of learning and three levels of emotional design. This integration would contribute to the establishment of study into player-centric emotional design for games.
关键词:Emotion; Perception; Emotional design; Player-centric game design